[Clam-devel] Improving Faust usability

Natanael Olaiz nolaiz at gmail.com
Fri Jul 18 23:01:29 PDT 2008


"Ya que estaba", I added 'reload.svg' (taken from UbuntuStudio...) too. :-)

Used on 'action_Reload_Faust_Modules'.


El 07/19/2008 02:30 AM, Natanael Olaiz escribió:
> El 07/18/2008 07:16 PM, Pau Arumí escribió:
>> I'm thinking in some changes that could make faust a bit more usable.
>>
>>       * Change the "gear" icon for the command shortcut, which is
>>         repeated from the prototyper one. One idea is composing the
>>         faust logo with a gear (i.e. the logo on the back)
>>   
> Commited. I don't like it... but is something for now... Here is the 
> original svg attached (48x48px gear.png in front, faustlogo.svg in the 
> middle and a transparent square frame behind)
>
>>       * Change the compilation workflow. Now you press "compile"->
>>         window pops up asking if you want to continue -> do stuff in the
>>         bottom panel -> window pops up saying "finished"
>>                 Why not: press compile -> the progress panel have a 
>> "cancel"
>>         button -> finishes and the "cancel" button turns into a "close"
>>         button.
>>                 Also with a close button we could disable the timed 
>> panel exit.
>>         Users may want to examine the console output.   
> I like the idea.
>> What do you think? Maybe dynamically adding buttons is hard? An
>> alternative would be to have both buttons all the time but only one is
>> enabled at a time.
>>   
> I'll try it.
>
> BTW, I tried to dinamically add visual objects with the todo: 'search 
> bar' on the processings tree... but the automatically generated layout 
> is really ugly. In that cases, do you think is better to deal with 
> that managing the layout by the code, or use an externally defined 
> widget?
>> Natanael, take the task if you feel like it (or discuss the idea, of
>> course). The functionality is already there, so no need to hurry.
>>   
> No problem. But I want to, it's really annoying the timer when you 
> want to see what happened :)
>> P
>>
>>
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>>
>>
>>   
>





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