[Clam-devel] New mac-intel packages (was Re: 1.2 RC2 tagged)

David García Garzón dgarcia at iua.upf.edu
Thu Feb 7 16:57:59 PST 2008

By the way, Pau, how are plugins working in mac packaging? Do the 
NetworkEditor bundle include the plugins? Is any special setup needed?


On Dijous 07 Febrer 2008, Pau Arumí wrote:
> On dj, 2008-02-07 at 21:29 +0100, Greg Kellum wrote:
> > Hi,
> >
> > I've always been curious about how you guys actually make the releases
> > for those applications.  Do you have a special SConstruct script for
> > that, or is it just a target in the script that one usually uses to
> > compile and install CLAM.
> You just do 'scons package' (in mac) and it outputs the .dmg with a
> bundled app with all dependent libraries copied inside. Isn't it nice?
> Some explanations here
> http://vokicodder.blogspot.com/2007/01/adding-dynamic-libraries-to-macosx.h
> In reality that blog was before we integrated the script as sconstools.
> Just take a look at the apps SConstruct CLAM/scons/sconstools/, it is
> all very (re)usable.
> Regards,
> Pau
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David García Garzón
(Work) dgarcia at iua dot upf anotherdot es
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