[Clam-devel] Commit #11195: templated plugins generator
Hernán Ordiales
h at ordia.com.ar
Wed Feb 20 19:55:34 PST 2008
Hi all,
The story:
Every time i started a new plugin most times i had to open another
processing class and copy those files and made a lot of search&replace
until really start coding. So i ended up making some basic processings
to always start from there. i.e. two audio inputs and one control
without configuration, another with a config, etc. But this still
requires some mechanical work every time for changes the names (again
search&replace), etc.
So, some time ago i had the idea of a make a simple python script to
do all that job based in base processings (or "templates"). And now i
have done it :-D
Side benefits:
I think this is also useful to avoid bad(old) practices in new people
starting to develop plugins taking base code from everywhere...
Details:
Usage: ./TemplatedPluginsGenerator.py NEWPLUGINNAME TEMPLATENAME
[COPYRIGHTHOLDER] [LICENSE] [YEAR]
i.e: ./TemplatedPluginsGenerator.py TemplatedPluginTest simple
"Fundació Barcelona Media Universitat Pompeu Fabra" GPL 2007
will generate a TemplatedPluginTest.hxx like:
/*
* Copyright (c) 2007 Fundació Barcelona Media Universitat Pompeu Fabra
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef _TemplatedPluginTest_
#define _TemplatedPluginTest_
...(common includes, depends on the chosen template)
namespace CLAM{
/** \brief Short description
*
* Description
*/
class TemplatedPluginTest: public Processing
{
... (common members, depends on the chosen template)
};
};//namespace CLAM
#endif // _TemplatedPluginTest_
And something similar with TemplatedPluginTest.cxx and if exists, will
also copy the SConstruct (this one is also edited), README and
options.cache files.
After that is really ready to start coding and only remains execute
'scons install' to have it working at NetworkEditor.
# Specification:
# - Available templates are folders with files named
'BaseProcessing.hxx', 'BaseProcessing.cxx', 'SConstruct', 'README' and
'options.cache' (all them are optional).
# - Available licenses are txt files at the 'licenses' folder.
# - C++ template files have an unique class named 'BaseProcessing'
which will be renamed to the plugin name given at commnand prompt.
# - In the generated files (new plugin) 'BaseProcessing.hxx' and
'BaseProcessing.cxx' files will be renamed to the plugin name keeping
the extension.
# - 'SConstruct' will be edited to give the to libraryName var the
plugin name in lowercase.
# - 'README' and 'options.cache' will be verbatim copies.
# - The new plugin will be generated at the 'plugins' folder.
It's all at CLAM/plugins/TemplatedPluginsGenerator dir
hope find it useful...
Best,
--
Hernán
http://h.ordia.com.ar
GnuPG: 0xEE8A3FE9
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