[Clam-devel] Windows native compilation
David García Garzón
dgarcia at iua.upf.edu
Mon Apr 28 18:48:42 PDT 2008
(I move the IRC conversation to the list)
Jun, the error you talk about on the irc (http://clam.pastebin.com/d41b5600c)
is weird as it complaints about symbols of the standard c++ library just as it
were linking using gcc instead of g++ (indeed that could be the problem).
But, checking the code i saw an irregularity on the libid3 checks that could
be also the reason:
if sys.platform == 'win32' :
if crosscompiling :
env.Append( CPPFLAGS=['-DID3LIB_LINKOPTION=3'] )
else :
env.Append( CPPFLAGS=['-DID3LIB_LINKOPTION=1'] )
Notice that the condition on crosscompiling is never reached when
crosscompiling as when crosscompiling, sys.platform == "linux". Thus, the
croscompiled version is not defining the macro, neither with 3 nor 1, and it
works. Being that a LINKOPTION it could be the cause.
So I commented out that code and commited. The crosscompiled version still
worked as testfarm shows (http://clam.iua.upf.edu/testfarm/). Please, Jun,
check the native compilation. If you still have problems send me an email. It
might be that the check code do link with gcc instead of g++ but this should
not be a problem as the crosscompiled is working.
If the next error is about not finding winnm library or some that could be
related when testing portmidi, then consider commenting out the two related
lines in CLAM/scons/libs/clam_dependent_libs_checks.py (arround 170) and
later there is a native only check on directx (arround 221). Proceed in a
similar way, that is, commenting out the win32 specific code.
In mid-week I check the irc log at home at night and maybe at office but just
when i am working at place which lately is not that true. Tomorrow i will be
busy with classes until Spain 15:00 (21:00 at your place). But send your
emails to the list, maybe someone else can answer you.
--
David García Garzón
(Work) dgarcia at iua dot upf anotherdot es
http://www.iua.upf.edu/~dgarcia
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