[Clam-devel] Prototyper taking a lot of (non real-time) cpu

Pau Arumí pau.arumi at barcelonamedia.org
Thu Oct 29 11:03:35 PDT 2009


when I run a clam network with prototyper and without a user interface
(ui file) the process takes a lot of cpu (>50%) while the jack process
cpu remains low as expected (maybe <1%). This indicates that the qt
thread is very busy doing absolutely stupid things. We'd need to fix
this, any idea on how to do it? Disabling the redrawing or something
like this?


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