[Clam-devel] loading spacialization plugin
Dirk Griffioen
dirk.griffioen at barcelonamedia.org
Mon Sep 28 08:42:43 PDT 2009
Thanks!
I did that (update acustica & CLAM) but now the NetworkEditor segfaults
on the first processing I add:
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 0xb3553710 (LWP 16711)]
0xb801d0e6 in CLAM::FlattenedNetwork::HasUnconnectedInPorts
(this=0xbfed7704) at scons/libs/core/src/FlattenedNetwork.cxx:933
933 for (ProcessingsMap::const_iterator
it=BeginProcessings(); it!=EndProcessings(); it++)
I dont believe I should update the NetworkEditor code, or should I?
Dirk
> The acustica repository (is a raytracing call)....
>
> El 09/28/2009 05:12 PM, Dirk Griffioen escribió:
>
>> Hi,
>>
>> I get a linker error when loading libplugins_spacialization.so:
>>
>> Error loading: libplugins_spacialization.so reason:
>> libplugins_spacialization.so: undefined symbol:
>> _ZNK5Scene34getNearestIntersectionFaceMeshNameERK6VertexbRK6VectorRKd
>>
>> what do I need to update?
>>
>> Best, Dirk
>>
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>>
>>
>
>
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