[clam-devel] Job offer at BarcelonaMedia: Real-time audio software developers
Pau Arumí
pau.arumi at barcelonamedia.org
Tue Jun 8 02:38:45 PDT 2010
Akira, i don't know what happened with the jobs@ mails - now is working
and anyway your mail got through.
P
El dt 08 de 06 de 2010 a les 03:19 +0200, en/na Akira Bergman va
escriure:
> Hello,
>
>
> I am interested in the job and sent an email but not sure if it was
> sent properly as I received this message;
>
>
> Final-Recipient: rfc822;jobs at barcelonamedia.org
> Action: failed
> Status: 5.7.1
> Diagnostic-Code: smtp;550 5.7.1 RESOLVER.RST.AuthRequired;
> authentication required
>
>
> Can anyone tell me what this means?
>
>
> On Mon, Jun 7, 2010 at 7:17 PM, Pau Arumí
> <pau.arumi at barcelonamedia.org> wrote:
>
> Dear All,
>
> The following position may be of interest to you.
> Please forward to anyone interested. Apologies in case of
> double
> posting.
>
>
> ==== About the Barcelona Media Audio Group ====
>
> Fundacio Barcelona Media (BM) is a research centre created to
> foster the
> competitiveness of the Catalan and Spanish media and
> communication
> industry through innovative research activities and projects.
> BM
> promotes technology generation and development; research and
> creativity;
> transfer of research results to industry; promotion of the
> research
> results to society at large; training in all areas of
> communication; and
> social awareness of the communication industry in a culture of
> innovation.
>
> The Audio Group research embraces the whole chain of
> audiovisual
> productions, focusing specially on 3D surround sound
> technologies, from
> capturing, to post-production, to exhibition. Two main general
> goals are
> to automatize the capture and post-production workflow by
> automatic
> audio adaptation to given 3D scenes, and to make it easily
> adaptable to
> any final exhibition system (surround 5.1, 7.1, 22.2, binaural
> or 3D
> stereo, etc.).
>
> Audio group home page:
> http://www.barcelonamedia.org/linies/10/en
>
>
> ==== Profile ====
>
> We are looking for one or more experienced software engineers
> with
> experience in real-time audio processing.
> The candidate should preferably have a degree on Computer
> Science,
> although other profiles might be taken into account.
>
> ==== Required skills ====
>
> * Real-time programming techniques: lock-free
> multi-threading
> programming, synchronisation of events from different
> clocks,
> etc.
> * Digital audio processing techniques.
> * Software-engineering practices for developing large
> software
> systems: Design patterns, agile methodologies such as
> simple
> design, refactoring and automatic testing. In general,
> a keen
> sense for the aesthetics of code, documentation and
> interfaces.
> and thoroughness in all aspects of software
> development.
> * The ability and willingness to work with a team,
> communicate
> well, adhere to standards, share code ownership, use
> versioning
> systems, etc.
> * Programming languages: Proficiency in C++, but also C
> and Python
> * Operating systems: GNU/Linux and Mac OS X
>
> ==== Other valuable skills ====
>
> * Experience with real-time audio environments (PureData,
> Max/MSP,
> Supercollider, Faust, CLAM, etc.)
> * Plugin development experience with architectures such
> as:
> LADSPA, LV2, VST, Audio Units and Protools RTAS.
> * Experience with communication protocols such as OSC and
> MIDI.
> * Experience with time-code protocols such as LTC, MTC
> and MMC
> * Knowledge in acoustics technologies
> * Knowledge in audio and video streaming codecs and
> architectures.
> * 3D modeling: Blender or Maya or 3D studio
> * Qt graphical toolkit
> * Scons build system
> * Knowledge in electronics
>
> ==== What we offer ====
>
> We offer an opportunity to work in one exciting and creative
> project
> related to 3D audio for cinema. The job also includes
> developing systems
> for 3D audio exhibition, post-production and interaction, with
> applications ranging from 3D digital cinema, to sports
> broadcasting, and
> video-games. Salary will depend on experience and skills.
>
> Side opportunities: perform strategic research in a new
> promising
> domain, work in a small-medium young and multidisciplinary
> including
> physicists, software engineers and sound designers,
> collaborate with
> people from the industry and from other academic research
> groups,
> establish contacts with the international audio research
> community
> through the attendance to international conferences, etc.
>
>
> ==== How to apply ====
>
> To apply, send email to jobs at barcelonamedia.org / cc:
> toni.mateos at barcelonamedia.org, pau.arumi at barcelonamedia.org
> with the
> subject "Audio job"
>
> * A brief presentation letter stating your interest in
> the offer.
> * A CV
> * Optionally, code samples (non open-source samples will
> be
> treated confidentially)
>
>
> ==== More background about Barcelona Media ====
>
> BM grew from the Communication Station set up by Universitat
> Pompeu
> Fabra in 2001. It is a member of the Catalan and Spanish
> network of
> Technology Centres, and is the only one devoted to the Media
> sector.
> BM’s trustees are representatives of the Media industry, the
> Catalan
> Government, Barcelona City and four universities. BM has an
> extremely
> strong record in European collaborative R&D and Innovation
> projects,
> both as partner and coordinator. BM is currently involved in
> 14 EU
> funded research projects in information and communication
> technologies
> with over 5 million € EC funding. BM was coordinator of an FP6
> IP and 2
> STREPs, including IP-RACINE which researched and developed
> digital
> cinema technologies ‘from scene to screen’. It is now
> coordinating the
> FP7 ICT IP 2020 3D Media, developing 3D digital cinema and
> home
> entertainment. Other directly relevant projects are IP SALERO
> (‘intelligent content’ objects with context-aware behaviours),
> SEMEDIA
> (Search Environments for MEDIA) and FP5 SPEED-FX (very high
> resolution
> real-time graphic interaction for digital cinema).
>
>
>
>
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