Hi Pau, do you know what the legal status of the blender / 3d audio specialization code is? My impression was that it is dependent on source code / data held by a company which the developers involved are a part of, is that right? It shouldn't be an issue for Casey, because we don't have access to that code / data anyways, but if she was interested in that functionality then treating it as gpl would actually be too generous. <br>
<br>On Monday, April 2, 2012, Pau Arumí <<a href="mailto:pau.arumi@immsound.com">pau.arumi@immsound.com</a>> wrote:<br>> Hi Casey<br>> I'm afraid this option is too dificult to implement, so regard CLAM is GPL only. We should update the faq, that's true.<br>
> P<br>><br>><br>> 2012/4/3 Casey Basichis <<a href="mailto:caseybasichis@gmail.com">caseybasichis@gmail.com</a>><br>>><br>>> Hi,<br>>> Would someone mind referring me to the person in charge of licensing?<br>
>> It suggests in the faq that we get in touch but I can't find a general email anywhere on the clam project site.<br>>> Thanks,<br>>> Casey<br>>> _______________________________________________<br>
>> clam-devel mailing list<br>>> <a href="mailto:clam-devel@lists.clam-project.org">clam-devel@lists.clam-project.org</a><br>>> <a href="http://lists.clam-project.org/listinfo.cgi/clam-devel-clam-project.org">http://lists.clam-project.org/listinfo.cgi/clam-devel-clam-project.org</a><br>
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