[CLAM] the object rightChannel is not ready (II)
Xavi Rubio
xrubio at iua.upf.es
Mon Dec 1 01:54:26 PST 2003
Rebuild the project? Are you working on windows or linux? If it's on
windows, try to set the correct audio device (i.e. rtaudio instead
of alsa) on setting.cfg and rebuild the project.
Xavi
On Mon, 1 Dec 2003 00:55:59 +0100
"Daniel Casanovas i Torrents" <dani at sms25.com> wrote:
> Hi,
>
> I've changed and rebuild the projecte but it continues crashing... Its
> rarely because my Playback example runs perfectly.
>
> thanks
> Daniel
>
> ----- Original Message -----
> From: "Xavi Rubio" <xrubio at iua.upf.es>
> To: "Daniel Casanovas i Torrents" <dani at sms25.com>
> Cc: <clam at iua.upf.es>
> Sent: Sunday, November 30, 2003 6:14 PM
> Subject: Re: [CLAM] the object rightChannel is not ready (II)
>
>
> >
> > The problem is in the settings, because you must add
> > SOURCES_AUDIODEVICE
> variable to the sources that the program needs to compile:
> >
> > SOURCES = $(TOP)/MyCLAMApp.cxx \
> > $(SOURCES_AUDIODEVICE)
> >
> >
> > As you have selected ALSA as your audio output library, this flag will
> contain all the needed code related to alsa.
> >
> > Xavi
> >
> > On Sun, 30 Nov 2003 13:35:41 +0100
> > "Daniel Casanovas i Torrents" <dani at sms25.com> wrote:
> >
> > > Well, I'm sure that it's the processing that crashes because
> > > debugging
> the
> > > aplication it works til the rightchannel.Start() function.
> > > I've implemented my code learning from the Playback example, so its
> > > so similar (if its not the same...)
> > >
> > > Thanks
> > > Daniel
> > >
> > > > ----- Original Message -----
> > > > From: "Xavi Rubio" <xrubio at iua.upf.es>
> > > > To: "Daniel Casanovas i Torrents" <dani at sms25.com>
> > > > Cc: <clam at iua.upf.es>
> > > > Sent: Saturday, November 29, 2003 11:57 PM
> > > > Subject: Re: [CLAM] the object rightChannel is not ready
> > > >
> > > >
> > > > >
> > > > > Are you sure that is rightchannel the processing that crashes? I
> > > > > see that the only processing you don't configure is mAudioIn,
> > > > > and the
> code
> > > > > related to audioout seems correct (if the other audiooout starts
> > > correctly
> > > > > I assume that you have the right options for audio devices).
> > > > >
> > > > > Anyway, try to see if you have any difference with this section
> > > > > of
> code
> > > > > in Playback example, because it should work without problems.
> > > > >
> > > > > Xavi
> > > > >
> > > > > On Sat, 29 Nov 2003 02:03:52 +0100
> > > > > "Daniel Casanovas i Torrents" <dani at sms25.com> wrote:
> > > > >
> > > > > > Hi all,
> > > > > >
> > > > > > First of all I'd like to thank to all the people who are
> > > > > > helping
> me.
> > > > > >
> > > > > > I'm now working on the playback part of my aplication. In
> > > > > > order to
> do
> > > > > > that, I've looked at the Playback example. In my aplication
> > > > > > the incoming Audio is mAudioIn.
> > > > > >
> > > > > > But when my aplic. is running CLAM says "ASSERTION FAILED". As
> > > > > > it says, when I do the Start() the Object is not ready.
> > > > > > Deploying
> I've
> > > > > > found that the Object is rightchannel.
> > > > > >
> > > > > > Do I need some command I've forgotten??
> > > > > > Here goes my code...
> > > > > >
> > > > > > CLAM::TSize nSamples = mAudioIn.Size();
> > > > > > CLAM::TData sampleRate = mAudioIn.SampleRate();
> > > > > >
> > > > > > CLAM::Audio signalLeftChannel;
> > > > > > CLAM::Audio signalRightChannel;
> > > > > >
> > > > > > signalLeftChannel.SetSize( nSamples );
> > > > > > signalLeftChannel.SetSampleRate( sampleRate );
> > > > > >
> > > > > > cout<<"mono\n";
> > > > > >
> > > > > > if ( mAudioIn.Channels() == 2 )
> > > > > > {
> > > > > > cout<<"stereo\n";
> > > > > > signalRightChannel.SetSize( nSamples );
> > > > > > signalRightChannel.SetSampleRate( sampleRate );
> > > > > > }
> > > > > > else if ( mAudioIn.Channels() > 2 )
> > > > > > {
> > > > > > std::cerr << "Only stereo or mono files playback is
> > > > > > supported!
> " <<
> > > > > > std::endl; exit(-1);
> > > > > > }
> > > > > >
> > > > > > mAudioIn.Start();
> > > > > >
> > > > > > if ( mAudioIn.Channels() == 1 )
> > > > > > mAudioIn.Do( signalLeftChannel );
> > > > > > else if ( mAudioIn.Channels() == 2 )
> > > > > > mAudioIn.Do( signalLeftChannel, signalRightChannel );
> > > > > >
> > > > > > mAudioIn.Stop();
> > > > > >
> > > > > > const CLAM::TData playbackSampleRate = 44100;
> > > > > > const CLAM::TSize frameSize = 1024;
> > > > > >
> > > > > > CLAM::AudioManager theAudioManager( playbackSampleRate,
> frameSize );
> > > > > > theAudioManager.Start();
> > > > > >
> > > > > > CLAM::AudioOut leftChannel;
> > > > > > CLAM::AudioOut rightChannel;
> > > > > > CLAM::AudioIOConfig audioOutCfg;
> > > > > >
> > > > > > audioOutCfg.SetChannelID(0);
> > > > > > leftChannel.Configure(audioOutCfg);
> > > > > > audioOutCfg.SetChannelID(1);
> > > > > > rightChannel.Configure(audioOutCfg);
> > > > > >
> > > > > > leftChannel.Start();
> > > > > > rightChannel.Start(); CRASH!!
> > > > > >
> > > > >
> > > > > _______________________________________________
> > > > > CLAM mailing list
> > > > > CLAM at iua.upf.es
> > > > > http://www.iua.upf.es/mtg/clam
> > > > >
> > > >
> > >
> >
>
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