[Clam-devel] Blender CLAM integration

Pete Carss dmtquarter at googlemail.com
Fri May 8 07:25:42 PDT 2009


That network loaded fine.

I'm using BlenderOSCSender and network_scene_exporter with a version number
of 1.3.1 on XP with Blender 4.8ish - and running SVN Network Editor on
Ubuntu 9.04 (64bit). Am I asking for trouble trying to run across platforms
and version?

I'm assuming I can run Blender and NetworkEditor on different machines? Is
this correct?

Pete



On Fri, May 8, 2009 at 3:06 PM, Natanael Olaiz <nolaiz at gmail.com> wrote:

> El 05/08/2009 03:31 PM, Pete Carss escribió:
>
>> Thanks, that clears up why I had no spatialization plugins. I was assuming
>> the scons build at the CLAM root was picking up the plugins....I can stick
>> to one platform now ;-)
>>
>> So they compiled and installed OK - but I'm getting this error:
>>
>
> Mmmm... Which version of clam are you using? SVN? (I guess so, because the
> created OSC paths...) I tried the demo_scene_maker script here, and the
> network is loaded correctly (BTW, I attached it here, with one source and
> one listener). Could you send us your generated .clamnetwork file?
>
>
>  Loading CLAM_OSC.clamnetwork...
>> [...]
>> ##########################################################
>> ################### ASSERTION FAILED #####################
>> ##########################################################
>> At file scons/libs/core/src/FlattenedNetwork.cxx line 451
>> No processing in the network has the name '001_xyz'.
>>
>> [...]
>>
>> I've never used SpatDif before so maybe this is obvious.
>>
>>
> No, is not a SpatDIF related problem, is a wrong network: probably some
> connection of a processing that doesn't exists...
>
>  PS - I think I just watched a video from LAC09 with you scratching your
>> chin a lot....
>>
>
> Yep, that was me. :)
>
>
> Best regards,
> Natanael.
>
>
>>
>> Pete
>>
>>
>>
>> On Fri, May 8, 2009 at 2:03 PM, Natanael Olaiz <nolaiz at gmail.com <mailto:
>> nolaiz at gmail.com>> wrote:
>>
>>    Hi Pete,
>>
>>    Beside I have to check and update the how-to that you read (we
>>    actualized the plugins but not the wiki...), the problem that you
>>    have about MultiLibloSource is because you didn't compiled the
>>    CLAM OSC plugin, which is on the subversion repository
>>    (http://clam-project.org/clam/trunk), and I think is also in the
>>    web packages. You have to make a scons clam_prefix=... prefix=...
>>    and scons install whithin CLAM/plugins/osc directory. It uses the
>>    Liblo library, that exists for Linux for sure, but I don't know if
>>    it also for windows.
>>
>>    In short I expect to actualize the instructions, and probably the
>>    scripts too. Meanwhile, try compiling the osc plugin, and if you
>>    have any question, you are welcome to ask.
>>
>>
>>    Best regards,
>>    Natanael.
>>
>>    El 05/08/2009 02:07 PM, Pete Carss escribió:
>>
>>        Hello There,
>>
>>        I'm trying to use CLAM in conjunction with Blender. I'm trying
>>        to deploy this in the Fulldome theatre I run, so I'm using a
>>        dome-corrected build of Blender which is Windows only. I have
>>        multiple platforms available to deploy CLAM.
>>
>>        I have followed the instructions at
>>        http://clam-project.org/wiki/Devel/Blender_support
>>
>>
>>        I have created a demo scene using the supplied script, created
>>        a CLAM network file using another supplied script. When I
>>        attempt to load this file, I get an error message complaining
>>        about lack of "MultiLibloSource". MultiLibLoSource seems not
>>        to exist on all the platforms I've tested: Ubuntu 8.10 (32bit
>>        binary) Ubuntu 9.04 (64bit built from source) Windows XP
>>        (binary stable and SVN snapshot) and Mac OS X (binary stable
>>        and SVN snapshot)
>>
>>        What platform does MultiLibloSource exist on?
>>
>>        Yours
>>
>>        Pete
>>
>>
>>
>>
>>
>>
>>
>>  ------------------------------------------------------------------------
>>
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