[Clam-devel] Dome Yo Frankie

Pete Carss dmtquarter at googlemail.com
Sun Sep 13 11:45:27 PDT 2009


Thanks, I'll dig into this week....

Pete



On Sat, Sep 12, 2009 at 12:42 PM, Natanael Olaiz <nolaiz at gmail.com> wrote:
> El 09/10/2009 02:42 PM, Pete Carss escribió:
>
> [...]
>
> I have some local changes on the Blender scripts included in CLAM.
> Furthermore, as YoFrankie is developed in a SVN repository but with binary
> files, I have some hacked binary files and some other scripts that are not
> commited anywhere
>
> Is this your svn repository, or the blender community?
>
>
>
> I work with the SVN version of YoFrankie, but the changes are just in my
> computer...
>
> I uploaded the modified scripts and binaries in a package:
> http://nael.info/yofrankie_hacks/yofrankie_hacks.tar.bz2
> There you have a patch for the scripts, binaries to replace (frankie.blend
> and sheep.blend, which have some extra logic connections) and the triggers
> list.
>
> For the CLAM side, here is attached an example using just the Frankie action
> samples, and a BFormat encoding. You will need to define the samples in the
> sampler processing (you could use some of the original sounds of
> YoFrankie...), and decode to your setup (for instance with a ladspa plugin,
> or using the Bformat2xxxx processings (you have some examples in
> spacialization/example-data/bformat*.clamnetwork)).
>
> We have to document the ambisonics decoding layouts format... but for that
> we need to discuss some things at work the next week...
>
> I'm happy checking stuff out of svn - I'll probably be demoing in my
> own version of Blender 2.5 from svn....
>
>
> So, maybe you will need to do some changes...  I'm working with SVN version
> of Blender 2.49.
>
>
> Well, I'll have to upload the complete networks with all receivers, but ATM
> I don't have them at home... :-/ I hope the code that I upload serve you to
> start testing the platform. I'll recreate them, or upload from work the next
> monday.
>
> If you have any question or suggestion, feel free to make them.
>
>
> Good luck, and best regards,
> Natanael.
>
> [...]
>
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