[Clam-devel] multiple ports

Pau Arumí parumi at iua.upf.edu
Mon May 18 10:55:05 PDT 2009

Just for the record: Dirk, David and me have discussed the patch. It had
the problem of changing any outport named "AudioOut" which is not
restricted to AudioSources. The new approach will be first, to manage
broken-connections state in the network and second, allow the user to
run the migration script from NE.


El dl 18 de 05 de 2009 a les 18:48 +0200, en/na Dirk Griffioen va
> Hi,
> Attached  a new patch for the multiports functionality.
> When NetworkEditor loads a file it checks for 'AudioIn/Out' string, if 
> present then an alert is presented to the user that the network will be 
> updated when saved.
> If you dont save then the clamfnetwork file is left untouched.
> If you save, the clamnetwork file is updated to use '0', '1' etc as 
> portnames and you will not need the clamrefactor.oy script.
> You can add more ports to an existing source/sink and this will be save 
> correctly, as internally the port is called '0' and new ports number on 
> (1, 2, etc).
> It might be possible to give the user choice in wheter or not the file 
> should be saved in the new format, however, you then will get a mixed 
> situation with old and new portnames which is kind of a kludge ...
> Best, Dirk
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